Volume 1
1. Fighting Goal: Go home safely
2. Training Goal: Every time you train, work to improve your functional skills.
Proper Safety Equipment 3:14 - 8:19
-Padded Training Knife
-Caged Headgear
-Padded Forearm Protection
-Security footage of real knife attacks.
Knife Attacks - Simplicity 12:15 - 14:53
-Realistic knife defense must be simple.
Knife Attacks - Attacker has the Advantage 14:53 - 16:17
-Knife attacker has the advantage which means you have to be much more aggressive than him/her.
Type of Knives 16:17 - 19:15
-Fixed blades -folding knives -kitchen knives (most commonly used) -video of a woman using scissors in a fight.
Grips 19:15 - 20:57
-Hammer grip
-Ice pick grip (reverse grip)
Mindset - Always Expect a Weapon 20:57 - 24:02
-Demonstrates and shows video of a guy using the double neck tie and not seeing the opponent draw a knife and stabbing.
Mindset - Controlled Aggression 24:02 - 25:56
-Must be very aggressive but still in control (don't be so wild that your technic completely goes out the window). You are aggressive but still keep your cool.
Mindset - Courage to Step In 25:56 - 28:21
-You must have courage to step in. Can't go halfway. The natural reaction is to try and grab the knife hand but also to try and back up to get away from the knife. You've got to have the courage to move forward instead and get control of the knife (when you can't run away).
Mindset - Never Quit 28:21 - 30:10
Proper Practice Methods 30:10 - 34:37
-Be a good practice partner. Don't pull back or hold a pose. It's ok to work at lower intensity but still should mimic a real attack.
Popular Knife Defense Approaches 34:37 - 38:39
-Talks about problems with some popular methods such as x-blocking, figure fouring the arm, passing the arm, block and punch at the same time, etc.
Ranges-Ring of Fire 38:39 - 41:08
-Long Range - Opponent can't hit you without moving forward.
-Middle Range - In range where opponent doesn't have to move forward and can get the most power with thrusts and slashes. The ring of fire.
-Close Range - Clinching range where opponent can still hit you with the knife but you have the best change of getting control of the weapon arm.
Plan of Action 41:08 - 45:24
-Ex. Aggressor is at a distance and brandishes a knife. Run away.
-Ex. You see aggressor drawing the knife and believe you have the space, run away.
-Ex. He has the knife and you are grappling with him and you feel he is very powerful. He pulls back and you feel you may be able to escape, run away. This is a real judgement call. Realize he may chase you.
-Ex. May be able to stun and run. Realize the danger involved.
-Basically, get breakaway and get distance whenever you realistically can.
Break Distance and Arm Yourself 45:24 - 48:23
-When you can't just runaway, the next step is to try and break distance and arm yourself. Ex. if your opponent begins to draw a weapon you create distance and draw your weapon. Ex. opponent goes to draw weapon, you step back and grab an improvised weapon such as a chair.
-When you can't just runaway, the next step is to try and break distance and arm yourself. Ex. if your opponent begins to draw a weapon you create distance and draw your weapon. Ex. opponent goes to draw weapon, you step back and grab an improvised weapon such as a chair.
Deflect, Smother, Control 48:23 - 52:24
-You couldn't run away. You couldn't break distance and arm yourself. Deflect, smother and control.
Post Disarm Tactics 52:24 - 56:17
-Once in close you generally are either going for the disarm or break away and escape. Realize if you get the disarm and opp. is passive you can't go after them with the knife. Of course if the continue to attack you, then you can then use the knife against them.
The fasted way to stop someone when it is justified, is to cut the neck area around the carotid artery and brachial plexus.
The Six Control Positions 0 - 6:40
Volume 2
The Six Control Positions 0 - 6:40
1. Two On One Baseball Bat Grip
-Two on one grip on wrist and forearm. Get in close with is arm over your shoulder and position so his arm is carrying your weight. Turn your back to him so he can't easily switch the knife to his other hand.
Baseball Bat Grip 6:40 - 11:42
-This is just a repeat of what was just covered (seems to be an editing fluke).
Other Controlled Postions 11:42 - 16:37
2. Inside Wrestling Capture (Wrestling Two On One) - Your body is positioned inside his arm. Left hand on Opp. wrist, right hand above opp. elbow.
3. Outside Wrestling Capture - Your body is positioned outside opp. arm. Right hand grabs opp. wrist, left arm grabs opp. bicep.
4. Inside Overhook - Your body is positioned inside opp. arm. Overhooking around opp. wrist.
5. Outside Overhook - Your body is positined outside opp. arm. Overhooking around opp. wrist
6. Arm Drag Position - Left hand grabs opp. wrist, right hand behind opp. tricep. This is a very temporary position.
Four Elements Of Knife Control 16:37 - 20:25
Four Elements Of Knife Control II 20:25 - 26:08
Mental Directive - Baseball Bat Grip 26:08 - 27:39
Deficiencies Of The Baseball Bat Grip 27:39 - 31:41
Disarms From The Baseball Bat Grip 31:41 - 37:24
Disarms From Reverse Grip 37:24 - 38:47
Disarm Against An Object. 38:47 - 39:47
Disarms Off The Ground 39:47 - 41:23
Disarms With The Hand 41:23 - 46:01
Other Options From The Baseball Bat Grip 46:01 - 49:54
Options From Other Positions 49:54 - 56:00
Grip Transitions - To The Baseball Bat Grip 56:00 - 1:02:45
Grip Transitions - Overhook To Draw Weapon 1:02:45 - 1:06:58
Volume 3
Angles Of Attack 0 - 3:04
Common Attacks 3:04 - 3:54
Entries Against Common Attacks 3:54 - 10:37
Shield And Grab 10:37 - 13:49
Dive Entry Against Icepick Grip 13:49 - 21:05
Dive Entry Against A Slash 21:05 - 23:56
Defense Against Wedge And Stabs 23:56 - 30:41
Arm Drag Positions 30:41 - 38:45
Wedge With Ice Pick 38:45 - 44:24
Skilled Attacks 44:24 - 45:25
Entries Against Skilled Attacks 45:25 - 50:55
Control To Disengage 50:55 - 51:43
Full Intensity Sparring 51:43 - 55:13
Volume 4
Recognizing The Draw 0 - 1:59
Recognizing The Draw - Clinch 1:59 - 3:54
Recognizing The Draw At A Distance 3:54 - 7:10
Hostage And Hold Up Positions 7:10 - 10:43
Knife Defense On The Ground 10:43 - 14:06
Up Kick 14:06 - 15:50
Ground Top - Disarm 15:50 - 21:10
Defense Against Two Knives 21:10 - 25:49
Training Methods 25:49 - 33:40
Non-Cooperative Games 33:40 - 42:29
Isolated Positional Games 42:29 - 51:56
Drills - Recognizing The Draw 51:56 - 55:46
Drills - Recognizing The Draw II. 55:46 - 58:39
Proper Drilling. 58:39 - 1:00:24
Drills - Grip Transitions 1:00:24 - 1:01:34
Closing Thoughts 1:01:34 - 1:06:01
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